The challenge with any adaptation is to appeal to two audiences: one who knows the story really well, and one who doesn’t know it at all. In 2019, the first trailer for Sonic the Hedgehog drew such immediate and passionate online vitriol - mostly about Sonic’s upsettingly human teeth - that director Jeff Fowler spent an extra three months and $5 million editing the movie to look less creepy. And, to add insult to injury, it got a paltry 28% score on Rotten Tomatoes. Warcraft, the highest-grossing film adaptation of a video game since 2016, boasts nearly $440 million in box office revenue but didn’t even break even because of marketing and distribution costs. The pressure is on: The series is contending with the scrutiny of devoted fans the shadow of a film adaptation shelved in 2016, and Hollywood’s decadeslong history of turning beloved video games into shows and movies that range from dull to embarrassing. The Last of Us, HBO’s TV adaptation of the bestselling 2013 video game of the same name, comes out on Sunday.
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